civ 6 how to get rid of cultists. The artifact gives you pretty nice boost in culture and in tourism. civ 6 how to get rid of cultists

 
The artifact gives you pretty nice boost in culture and in tourismciv 6 how to get rid of cultists Right-click Civ VI in Steam and select Properties, then Local Files, then Browse

Once no one hates you anymore, you can. Only having a religion will let you do that. I've found high faith AI will choose the Voidsingers, as they should. How do you get rid of a holy city in Civ 5? Annex the city, and make sure all the cities around it are converted, preferably with a GP. We can speak of Catholic “cults” devoted to a particular saint, or Buddhist “cults” that choose a particular teacher, without all of the negative implications that the word has here. KansasJayhawk98 Oct 21, 2016 @ 6:32am. Actually an oitside-the-box method to solve your problem: Pollute the map enough to trigger a global congress session for pollution. 6. 3) When using an Apostle, ALWAYS leave him with at least one charge. This was with 6 -30 loyalty cultists swarming the city. So removing the governer in that city can decrease that juicy loyalty bonues. This is a conquest/destruction based civ. Roman Legions can perform certain tasks that military engineers can do, such as build roads and forts (they get 1 charge). Four Cultists will appear there: two Cultist Archers and two. You seem to have a indivual continet so you don't need to worry about the cultists but if you do have loyalty problems try to get a entertain complex in a city that has positive loyalty next to the city with loyalty problems and pump bread and circuses. As with the other types of victories in Civilization 6, players that are pursuing a Cultural win can find success with a number of different leaders, and Peter of Russia, Pericles of Greece, and. Rock bands pump up the local tourism, can go on tour, and even have a "religious rock" promotion that "Performs a. If you remove citizens manually from working food tiles, it goes into starvation and the amount of food starts dropping every turn. Ideologies take your society to the next level of social development, when tradition and customs cease to be the means for some additional. #1. Breathing in warm, moist air will loosen mucus in the airways, making it easier to breathe and reducing the severity of your coughs. 1. If you’re aiming to get a Cultural Victory in Civilization VI (Civ 6), then you’ll need to increase your Tourism which can be done through the help of Archaeologists. You seem to have a indivual continet so you don't need to worry about the cultists but if you do have loyalty problems try to get a entertain complex in a city that has positive loyalty next to the city with loyalty problems and pump bread and circuses merccobb Jan 3, 2017 @ 11:08am. Pineapple. It was probably an enemy city that he nuked and then captured. 519K subscribers in the civ community. (But really CMB get some quiality mnemonics)Adept-Stage8868 • 2 yr. It requires either the Rise and Fall or the Gathering Storm expansion to play. There are various useful screens in the game to gain loyalty information. Mistake erased! In 5. Try to settle 2-3 cites at once, but builder and chop down some jungles/marshes for fast food, place first citizen of high food yield, there is goverment building (I think it's that) that makes your cities start with 4 population (very important for loyalty), put governor. . … See the full definitionAs your ratio of Tourism to their Culture increases, you will steal their Domestic Tourists, yes. As a side note you can force the city to grow with a worker removing resources such as the Jungle if it is close to another. So ancient its roots predate all of known history, perhaps even the universe as we know it. So, a city with 5 pop, at the lowest amount of food, and in starvation, would die in about. a member of a cult: such as; a devotee or member of a religious cult; one who exhibits great devotion to a person, idea, object, movement, etc. One of these resource types are bonus resources. While they are unable to be. OTC medication, such as simethicone. However, as their Culture grows, they will earn new Domestic Tourists. Step 2: Use envoys to convert a city-state to your religion. I remember seeing a thread giving a tutorial on how to disable it but ive lost it and cannot find it. The first and easiest way is always triggered when you meet with the chosen one faction. Apostles. Explore Civilization VI All Games Community in: Red Death (Civ6)/Civilizations, Steam achievements in Civ6 Cultists (Civ6) Edit Deeply Invested Cultists Introduced in. It can only be purchased with Faith and must be named before being. #1. First: Under normal circumstances, your town is NEVER going to starve if you choose any of the managment options. It still instant kills the religious unit but you have to pay more attention to movement points. The Civilization 6 Culture Victory is not a simple one. 2 - Always have an Inquisiter inside each of your cities to remove any religion if that city converts. If a scout comes to know of a city, he will go back to his camp to inform others. This is especially true against players like Gorgo. Yeah, noticed the same thing here. Keybind Support is now implimented for all functions ( See Images ) The Mod is NOW Save Game Dependant. Right-click Civ VI in Steam and select Properties, then Local Files, then Browse. plaguepenguin Feb 15, 2020 @ 6:29am. Just wanted to know if there's a way to decrease it, or if goes away over time. They have the following civilization abilities: Observing The End: All units have +3 sight. Do it enough times they'll ask for 1 gold and 1 gold per turn. Do Districts destroy bonus resources. how to put a stop to those missionaries! Created with Movie Studio Platinum Use the Propaganda policy card to reduce war weariness by 25%. I have no religion, in combat I'm beating a civ about to get a religious victory. Step 2 - From there go into - Sid Meier's Civilization VIBaseBinariesWin64Steam. I mean when you kill a zombie, they don't respawn, everyone knows that. ago. Eleanor can lead either France or England, but to have the most fun as Eleanor, France is the. Many videos show this working before, where the cultists were able to flip a city with positive loyalty pressure. A free light-cavalry unit 1 every time you produce one, i. A place to discuss all things Sid Meier’s Civilization VI! Always take one more turn! Advertisement Coins. 145. Stay stable and safe. Keep your teeth together, but remain smiling with your lips apart. The Mayans' civilization ability is Mayab, which prevents their cities from. However, his Bakuhan Leader Ability is very different to Hojo's Divine. #3. clearly a problem that had to be solved. Yongle's Lijia ability is one of the most impactful Leader bonuses in Civilization 6. The mod gives out a fresh new look on units as well as adjust scaling and modify the march formations. They produce them like mad, but never do anything with them. ha! yeah that works. As per the title, I LOATHE Civ VI's espionage system. I am doing the main quest basically, I just got done with The Way of the Voice and am on the way to Ustengrav to get the Horn of Jurgen Windcaller. Right-click again, Select All, Copy, and there. 1. Having a high Boldness increases the camp's unit spawn rate, and having a low Boldness will reduce the unit spawn. Use the Defense of the Motherland policy card on defense to reduce. The AI recognizes that it can build cultists as a form of war to drop city loyalty, it doesn't seem to recognize how to use those cultists against other cities. Cultist Simulator. Or, try this homemade solution : Mix 1 teaspoon of liquid dishwashing detergent with 1 cup of vegetable oil and shake well; then add it to 1 quart of water. Premium Powerups Explore Gaming. 1 - Build a Holy Site for each of your cities either right next to the city or 2 tiles away (don't worry about the mountain bonus). Natural disasters. #8. r5: 3 mountains campus vs horses. Apr 2, 2019. Yes, but only through conquest. The eradicating the first three barbarian outposts was easy. They can be made plentiful or outright disabled via the galaxy generation options. Place her in the city, or city state near the city you want to flip. r/civ • My insanely cool girlfriend made me a 60 pages Achievement Guide where she put in al the Steam achievments in scratchable boxes! Gonna take a while to already scratch out the 115 achievements I got, but it really feels I achieved something now it is in book form lolCiv 6 strategy – war. There is a policy card that makes your civ immune to rock bands, but you take an amenities hit. It is exclusive to the Apocalypse game mode, introduced in the Maya & Gran Colombia Pack. Daze_420247 • 10 mo. Get the AI to ask for money for a city. This one dosn't have any logic in it. Some mods are so good they should be a part of the game by default. Of course you can save the production if you have Yerevan. b) Amani: but she's at most a -2, so they only need to be up 1 amenity (+3 from happiness) to offset her impact. Faith is accumulated per turn, as dependent on all sorts of things throughout the game, Buildings, Wonders, Great People, as well as Tile Improvements, Natural Wonders and a few other things. However, it is the pairing of Brazil's Civ Ability and Pedro II's Leader. Load faster, scroll with WASD, and get rid of the opening logos. This helps build trust. It expands the abilities of the Barbarian tribes, allowing diplomatic interaction with them and even granting them the ability to civilize and become city-states. The whole point is to give the player a meaningful choice. PSA: Cultists Can Damage Loyalty in Free Cities, Making them Flip Faster . At the time, you could still use charges on cities with positive loyalty, but once they got to zero loyalty nothing would happen, their loyalty would gradually creep back up, and you’d just wasted a cultist or two. And also of UrsaRyan's slow evolution as an artist. Back to Civilization VI Go to List of city-states in Civ6 City-states make a comeback in Civilization VI, after their introduction in Civilization V. It's really slowing my game down and crashing it a lot, so I'd like to know how to get rid of them. There are just times when it's worth a complete loss of a district if you. Let me just get rid all the barbarians so I can focus on space race. Once you lose their aggro, they will no longer shoot. 13. Well but Germany came with 10 missonaries and before I could get my apostle out my cities were already converted. That's not true, actually. A nice hill for a mine? Antiquity site! Somewhere perfect for a chain of farms? Antiquity site! At this point, I don't even build theater squares for culture. you can also disable diplo victory at game setup. As with the other types of victories in Civilization 6, players that are pursuing a Cultural win can find success with a number of different leaders, and Peter of Russia, Pericles of Greece, and. Won't help this game, but there are mods that will remove or reduce the penalty. It is with that in mind that this guide is being written, and fans will find details on District removal within. They'll say "give me 3000 gold and 100 gold per turn". I play Secret Societies quite a bit and I've never once seen the AI use a cultist to do anything of any value. Definitely the most fickle and convoluted win condition. When completed, it removes the Oil Power Plant and all of its effects from this city, and grants. I've had. An alternative method to dealing with Barbarians in Civ 6 is through the use of an Apostle. Finding Loyalty Information. Early man walked away as modern man took control. But what I just witnessed over the last few turns regarding Cultists and their Relics of the Void went so far beyond the normal brokenness of the game (like the "Stop asking me" for Friendships not working) that I just had to document it. Ending your turn in contamination takes 50. You can also just make an inquisitor and wait until they use all their charges, then remove all their influence in one shot. Once the whole map is covered by the vision of at. 3) When using an Apostle, ALWAYS leave him with at least one charge. While doing so, they can also spread their. Show 9 more items. Managing Your Cultists. Hello Fellow Civ 6 Fans, I would like any thoughts on how to use Cultist the best way. If you get into the late-game and someone is. Back to Game mode (Civ6) Secret Societies game mode icon. razing stops the camp from spawning units for 10 turns (if memory serves). Once your lands are safe, repair all the land and the happiness should start pouring in. C. This nifty trick using an empty soda bottle is an easy and inconspicuous way to keep flies from buzzing around inside your home. Then explore the map, each time you find a natural wonder you get a relic thats worth usually 4 faith. #4. City State's get a base +20 defence. I think VI does mention these bonuses in the trade screen and/or cultural victory tab, but it's pretty easy to miss. So removing the governer in that city can decrease that juicy loyalty bonues. A new city starts at 100% loyalty and a captured city starts at 50% loyalty. Bring a change of clothes, practical items like your cell phone and ID, and anything with sentimental value. If perks can change, this should be one too. In Civ 5, you could liberate a city at a later point after having it occupied for a few rounds. Keep reapplying weekly until you notice the gnats are gone. What is gamebreaking imo is that in the stream they said the cultists had a high maintenance so you can't have too many. The four societies are the Owls of Minerva, the Hermetic Order, the Voidsingers, and the Sanguine Pact. This takes away the ants' food source. To make the garlic solution, you’ll need: A processor/blender; 1 head of garlic; A jar big enough to hold a couple. I didn't see any option when I was playing multiplayer with my friend. Killing by eating - In Cult of the Lamb, there are meals that have a high chance of killing a dissenter. I have no religion, in combat I'm beating a civ about to get a religious victory. Then explore the map, each time you find a natural wonder you get a relic thats worth usually 4 faith. (Civ 6) After reading some talk recently here on reddit about a few mods - I went looking in the steam workshop for the top rated mods. Instead, ask questions and make sure you’ve already collected anti-cult evidence like news articles or memoirs. Delete the Archer, Warrior and Scout. KingCello • 4 yr. I now have a bunch of cities with his religion - and the inertia may take him over the religious victory line. All four tiles must be owned by the same city. . In the lower right hand portion of the screen will be that unit's info box, card (whatever you want to call it). 1 Build Trust As An Ally, A Liberator. #4. City State's get a base +20 defence. And that was why he was there. With their crazy intelligent mod, there are so many things you can get the game to do. So to keep Barbarians from. Units fight as though they were at full strength even when damaged and receive a rare random promotion after their first combat. They are led by Lady Six Sky, under whom their default colors are light blue and teal. The first turn. • 3 yr. 2. No, I don't think so. At leat to be able to build on them the excavate later. The scenario is a battle royale type of game that takes place in a post-apocalyptic world. Usually expanding a lot will prevent the culture victory with minimal efforts, just make sure to build a monument in every city (or play Trajan ofc) and more pop also gives more culture. This Civ 6. Back to Game mode (Civ6) Secret Societies is the second game mode in Civilization VI, introduced in the Ethiopia Pack. That is a part of this strategy and is not a big problem. Support unit unique to the Voidsingers. I meed to encircle the city and blow all the charges on all 6 to drop its loyalty to 0. It's easy to spend hours on end playing. Best solutions would be to have more cities of your own, converting nearby city states, or picking the religious texts enhancer belief, which increases pressure from each city. Annex the city, and make sure all the cities around it are converted, preferably with a GP. Eleanor is one of the few leaders in Civilization 6 who can lead two different Civilizations. Besides spreading disease, a dirty cult headquarters can also make followers unhappy and. As long as traits allow, change the work times of two of your Cultists, preferably those not assigned to a particular building, so that all daytime hours are covered. Wet-Combing. Civilization 6’s secret societies are one of the many aspects of this massive game. Suzerain it asap. ago. That will take you to your install location. As to whether it stays gone is anyone guess . Though it's mnemonics are useless, and 'one lot' is it's most useful one, it's just here to help. Using a tempting natural bait, the winged beasties will enter the bottle easily but they'll find it pretty hard to escape again. Right-click it, choose Properties, and click the line that says Location. You can end the war, and thereby end the "occupied" status, either by eliminating the previous owner (the genocide approach) or make peace with that civ on terms where he "cedes" that city to you as part of the peace deal. Once you do this, the Holy City will no longer be a source of pressure for that religion. This issue is compounded by the fact that they never actually use any of. A well-known modder called WaterZer0 found a way to fix this and bring balance to the game. They can fight other religious units, or start inquisitions to get rid of other religions in your cities. Luckily people quickly made mods to get rid of that. This article is part of a directory: Civ 6: Complete Guide. Thanks in advance! Select the unit you wish to delete. The AI on Civilization VI can be a pain at times. The Basics' Basics Followers are a key part of the mid-to-late-game. You can go through and click them one at a time till they are gone, but as an alternative, you can wait until your next turn. The three Lijia projects can allow a Yongle player to carefully micromanage their Cities, boosting their Food. Verify the integrity of the game cache for CIV 6: Here, you get to instruct Steam to go through the entries used by CIV 6 and compare them with standard or regular files. Once you discover optics, your units have to return to your territory before they can embark on a ship. While you can't win with a religious victory if you didn't establish your own religion, you can prevent other players from winning. exe, either the regular one or the DX12 version. We will focus on The Voidsingers strategies and perks. You do not need to clench your teeth together hard. You can't kill great personalities, except for your own. [9] Provide a predictable, friendly environment. It's bogus that the AI can whine about you having units in their territory when they're well within their borders and the AI is the. ago. Once it dies or loses all charges, its devoted sacrifice awards the player a Relic of the Void. Removing Cultists? Is there a way to move/remove cultists from your territory without declaring war against the power deploying them? I just have a ton of them 'sitting' in my territory from the AI that are blocking off large chunks of it (it's a very player move)! Get rid of cultists? I can't figure out how to kill or banish these guys. Attack it with that all the extra money you can. Even those that don't have a direct effect on the amount of culture a civilization produces can still be useful to players. Civ V has a much less intrusive religion system. Originally conceived as an April Fools' joke from multiplayer engineering lead Bradley Olson, the game took on a life of its own. Some civs fare better by pairing with specific societies, too, so choosing the right one can be super helpful. Gedemon brings us a Civ 6 version of one of our favorite Civ 5 mods. 7. It's funny how you can't kill them even with a Ranger or Spec Ops because hunting down high priority targets is pretty much the reason why such units came to exist irl. This one dosn't have any logic in it. As soon as this occurs, one random survivor becomes a cultist. Cheat Menu Panel (R&F - GS) A Workshop Item for Sid Meier's Civilization VI. Dab a 5% tea tree oil solution on your pimple for a natural spot treatment. Open Base -> Binaries -> Win64Steam and find the . Cultist Simulator – How to Obtain The Sweet Bones Achievement (Exile DLC) Originally posted by Zirgantz. In fact, forget the cult! R5: Playing on the TSL Huge Earth mod map, with the secret societies, heroes and dramatic ages modes. b) Amani: but she's at most a -2, so they only need to be up 1 amenity (+3 from happiness) to offset her impact. Since I mostly play Eleanor, I've been banning Dido, Teddy Bullmoose, Korea, Kongo, Russia, Brazil, Hammurabi and Alexander. If you already have a secret society when you find a new one, you get free intel revealing which civs follow it. Diplomatic Favor, a currency that was added in Civilization 6's Gathering Storm expansion, can be used to swing votes in desirable ways during a session of the World Congress. I can't beat the cultists. #2. I won the Military Emergency forcing him to negotiate peace and I ripped him off after this point. What I ended up doing was trading it to another civ, as soon as I discovered one, for open borders and planned on attacking and razing it but didn't need to as they razed it themselves. [6] Turn the humidifier on at night and sleep with it running. Special Traits: - Hellfire: Cannot gain settlers. The Civilization 6: New Frontier Pass is a series of DLC packs for Firaxis' historical strategy title, which will be released bimonthly from May 2020 to March 2021. Civilization VI. maybe that's the issue. Also, building the grand temple can really help as well in a tall empire. Russia opted for Voidsingers (obviously). Apply the Discipline policy card to a Military or Wildcard slot to get a +5 Combat Strength boost against Barbarians. Clean the humidifier based on the manufacturer's instructions. 1) a city of my own with higher population nearby. City loss can also occur, most dramatically, during a Dark Age in the Dramatic Ages mode. Fennel seeds. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. It's also always more valuable to harvest one of the production resources or woods/rainforest than it is to dump a district on it. Step 4: Use the fork to poke a few small holes in the plastic wrap. How do I get rid of antiquity sites? Got two that's blocking me from building what I need but there doesn't seem to be a way to get rid of them? Showing 1 - 3 of 3 comments. Therefore, the most effective counter to Cultist comps is to disrupt their win streak. It's a pity that they got rid of this system in Civ 6. They can't produce new religious units of that religion, if none of their cities with the holy. Galio gains additional attack damage and health based on the stars of the Cultist units. Back to the list of scenarios Red Death is a multiplayer scenario in Civilization VI that was released as part of the September 2019 Update. It's a great strategy short term, but given the fact that improvements get better yields with time it's not always the best move. I lost my capital to a naval invasion from the AI around the renaissance era. I was worried about some sort of nuclear penalty. By: Sparrow. Overall, the Ethiopia Pack proves to offer plenty of new content with the addition of Secret Societies, governors, and new leaders. I had a vampire sitting there on his castle fortified and the zombie would suicide and respawn. 5. The Rulers of England Pack introduces two alternative versions of existing Leaders, Varangian Harald Hardrada of. These Civilian Units help bring in Artifacts from Antiquity Sites and Shipwrecks which ultimately attract tourists from other empires. Then one spawned. There is a way of making a religion disappear from a city (I think). Russia,. +1 Great Prophet point from Holy Sites. I may not be able to completely wipe him out before he gets his religious victory. Fandom Apps Take your favorite fandoms with you and never miss a beat. tb1234. This is often overlooked in easier difficulties, but on Deity it’s critical. The waves surged towards the shore, but refused to break upon the sand, the water's surface having turned to. Secret Societies is the second game mode in Civilization 6 added with Ethiopia Pack, released roughly three years ago. (If there is one/two cities left, save at least one spread religion use. Closer cities can better share resources like farms and districts, which boost other farms and districts in neighboring cities. So to keep Barbarians from spawning, you'd need to put cities/scouts/other units in those "dark" areas of the map where there are no civs or city-states. Therefore, the most effective counter to Cultist comps is to disrupt their win streak. You can try a few different things to help get rid of gas naturally, some of which may work better for you than others. There are many types of cults: political, religious, self-help, large group awareness. Moreover, this mod also allows you to see much easier the differences between units with new details added for each unit. What these Barbarians will do is they will send scouts first. In the beginning of the game I recommend some of them (red):. Farm triangle = same surplus + three tiles worth of yields. Even at 0 loyalty a city will not flip if when the turn starts it gains loyalty. Use the Martial Law policy card to reduce war weariness by 25%. Civ 6 Civets System Get 5 Civic boosts in 1 turn. Yep. Dec 10, 2016. You can do either of these by selecting the option from your units menu in the bottom right (roughly where the Builders options. To win, you need to have a higher number of Foreign Tourists than any single opponent's count of Domestic Tourists. Leave them one city (bonus - make peace with them and take all their gold) that is about to flip. First: Take that list of all your debts and put them in order from smallest balance to largest (no matter the interest rate). Each game of Civ 6 is completely. 10 for a normal nuke. It can only be purchased with Faith in a city that has a majority religion and a Holy Site with a Temple (or one of its replacements). Can engage in (initiate), as well as defend against, theological combat. You can copy the middle four lines and add each of the other religions you want gone. Start an inquisition and use inquisitors to clean other religions from your own cities, it's more effective. Okay so, I hadn't used Cultists for many weeks, but in my most recent game, I decided to give them a shot. Thx. Deleting (selling) units before was OP. I finished my first Civ 6 game playing as Mvemba a Nzinga (Kongo) in Prince difficultty. Tea tree oil or Melaleuca ’s anti-inflammatory properties are proven to reduce acne. They'll counter by asking for 1 gold. Definitely. Crypto I tried out civ 6 and this is a boring bug. I think you have to use a builder and remove it like an improvement. in the newest update with the heros the heroic song you get after the hero dies is worth 2-4 culture. They can fight other religious units, or start inquisitions to get rid of other religions in your cities. 7. The Great Negotiator's Pack kicked off the Leader Pass for Civilization 6, the final expansion pass before Firaxis turns its full attention to Civilization 7. At least not on the surface. Shared Religion - A shared religion causes bonus tourism for both civilizations. It's best used in the early game to gain advantage. Effectively since the change to cultists they became useless except as a way to speed up a already rebelling city. To help new players in their path to victory, we have compiled 10 basic tips on how to start a game of Civilization VI in the best way possible. It took me half an hour, but here it is: Locate and open ". alexanderyou • Deus Vult • 6 yr. The addition of Ptolemaic Cleopatra allows players to try a new take on this classic Civ 6 leader. They'll flip a city in one turn if it has negative loyalty, you can see the loyalty next to the city with a green or red arrow, if its green that city is loyal and cant flip, if it's in red and you've surrounded it with cultists each one can remove up to 35 loyalty so if at the end of the turn you've brought it down. VDOM DHTML tml>. Declare war. If you know right from the start that you're going for a Culture. ago. How To Deal With Barbarians in Civilization VI. ultraSsak • 6 yr. 1760s • The Land That Never Melts • 7 yr. The easiest way to handle this is to put in a vote to embargo that civ, so they lose any inbound/outbound trade routes. Here's a look at how you can secure a cultural victory. They will more than pay for the production cost of the builder while only using a single charge of it. Description. Can move into foreign lands. The R. Their minds weren't all the same, to conquer was his goal, So he built his great empire and slaughtered his own kind,How to use cultist in a sentence. ago Same here. The first step is to capture that religion's holy city, which is usually the founding civ's capital. However, once they unlock cultists they will no longer focus on spreading their religion or even defending it, instead spending all of their faith on cultists. From the pull down menu, select Properties. Once you do this, the Holy City will no longer be a source of pressure for that religion. The cultists weren't changed directly, but a change was made to loyalty mechanics a little while back. Released in late 2016, Civilization 6 has more than proven itself to be a safe purchase. Especially Victor because one of his promotion +5 loyalty to nearby city. ultimate_doom • 5 mo. Leave charred, flameing, ruins. If you have a religion, its a good idea to convert your new colonies to said religion as it. Note to keep the clothes away from the solution as they might easily get stained. Choosing the right civilization that provides. The other three ways to get Relics in Civ 6 are not something that players can control in quite the same way as the aforementioned method, but it is worth knowing about them none the less. In Civ 6, there are many ways to get money: through trade, certain building types, adjacency bonuses, and, in the appropriate modes, through heroes, industries, and corporations. The only way to truly eradicate a religion from a Holy City (assuming the Holy City is also a Capital) is to capture that city and then use an Inquisitor to remove the heathen belief from your civ.